indie.game

Moth Economy

Run a lamp. Set prices. Moths are your customers.

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> about

A tiny economic sim where you operate the only lamp in a dark meadow. Charge moths admission in pollen. Raise prices and they organize. Lower them and the ecosystem collapses. Nobody involved understands why it's this compelling.

$ how_it_was_made

model
claude-sonnet-5
ai-written
97%
prompts
21
build time
7 hrs
cost
$5
engine
Canvas

// the origin prompt

An economy sim where you run a lamp and moths are the customers. Pollen is currency.

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