I now have feelings about dangling pointers. Educational in a way that sneaks up on you.
Hexadecimal Farm
An idle farm where the crops are memory addresses.
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> about
Plant pointers, water them with clock cycles, harvest structs. Garbage collection is the weather. An idle game about memory management that has taught more people about heap allocation than most CS lectures — leave it in a tab and your allocator grows while you work.
$ how_it_was_made
- model
- gpt-6
- ai-written
- 91%
- prompts
- 74
- build time
- 19 hrs
- cost
- $18
- engine
- Canvas